A rate-limiting proxy for the Riot API. Built in Go with integrated Swagger UI.

2 Open Issues Need Help Last updated: Feb 27, 2026

Open Issues Need Help

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Unbound Priority Levels about 11 hours ago
enhancement help wanted good first issue

A rate-limiting proxy for the Riot API. Built in Go with integrated Swagger UI.

Go

AI Summary: RiftRelay currently lacks rate limiting enforcement immediately after startup, allowing a burst of parallel requests to bypass pacing until limits are dynamically learned. The issue highlights that multiple simultaneous requests will all pass through during this "cold start" period. The proposed solution is to implement default rate limits, such as "20 requests every 1 second" and "100 requests every 2 minutes," to prevent initial request flooding.

Complexity: 2/5
help wanted good first issue

A rate-limiting proxy for the Riot API. Built in Go with integrated Swagger UI.

Go