Particle-first game engine: every particle is a body and a node in a queryable knowledge graph. Software rasterization + Metal compute. Speak worlds into being.

3 Open Issues Need Help Last updated: Jul 31, 2026

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documentation good first issue area:physics area:worldgen

Particle-first game engine: every particle is a body and a node in a queryable knowledge graph. Software rasterization + Metal compute. Speak worlds into being.

C++

Particle-first game engine: every particle is a body and a node in a queryable knowledge graph. Software rasterization + Metal compute. Speak worlds into being.

C++
good first issue area:build roadmap

Particle-first game engine: every particle is a body and a node in a queryable knowledge graph. Software rasterization + Metal compute. Speak worlds into being.

C++