Open Issues Need Help
View All on GitHub [Sprite Dig Demo, 2D Radiance Cascades] Unexplained bright at start area of the sprite dig demo 5 days ago
bug enhancement help wanted
bug enhancement help wanted
bug enhancement good first issue help wanted VR
Culling mismatch between left and right eyes 5 days ago
bug duplicate enhancement good first issue VR
Foliage Rendering System 6 days ago
enhancement help wanted
Renderer Gap Tracker 6 days ago
bug documentation enhancement help wanted
bug documentation enhancement good first issue help wanted
HDR Display Output (PQ / HDR10) 8 days ago
enhancement help wanted
bug enhancement good first issue help wanted
bug enhancement good first issue help wanted
Temporal Super Resolution (TSR) 9 days ago
enhancement help wanted
TODO: Hardware accelerated global illumination 20 days ago
documentation enhancement help wanted
Volumetric Fog / Light Shafts Pass 20 days ago
enhancement help wanted
Deferred Decals Pass 21 days ago
enhancement help wanted
Radiant Tier-2 Material Templates 21 days ago
enhancement help wanted
PBR Correctness — Documented Issues 21 days ago
enhancement help wanted
Planar Reflections Pass 21 days ago
enhancement help wanted
Screen-Space Reflections (General SSR Pass) 21 days ago
enhancement help wanted
Forward Rendering Path 21 days ago
enhancement help wanted
Hardware Ray Tracing Enablement 21 days ago
enhancement help wanted
IES Light Profiles / Light Functions 21 days ago
enhancement help wanted
Cinematic Depth of Field (Bokeh DOF) 21 days ago
enhancement help wanted
Color Grading LUT System 21 days ago
enhancement help wanted
Lens Flare / Glare Pass 21 days ago
enhancement help wanted
Per-Object Motion Blur via Velocity Buffer (Will also improve AA and upscaling most likely) 21 days ago
enhancement help wanted
bug enhancement help wanted
enhancement good first issue help wanted
HLFS Diagonal shadow artifact 4 months ago
bug help wanted