A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

141 stars 717 forks 141 watchers C# GNU Affero General Public License v3.0
c-sharp game spacestation13 spacestation14 ss13 ss14
47 Open Issues Need Help Last updated: Sep 11, 2026

Open Issues Need Help

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Changes: YML Priority: 4-Low Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Organs aren't edible about 1 month ago
Changes: YML Priority: 3-Medium Upstream Issue Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 5-Whenever Good First Issue Guidebook issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Shoulder Holster Issues about 1 month ago
Changes: YML Priority: 5-Whenever Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Changes: YML Priority: 3-Medium Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Changes: YML Priority: 3-Medium Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 5-Whenever Good First Issue Guidebook issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Macrocosm subfolder typos about 1 month ago
Priority: 5-Whenever Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Smile Core Broken about 2 months ago
Priority: 4-Low Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 4-Low Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 3-Medium Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 5-Whenever Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 2-High Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 1-Urgent Changes: Sprite Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 4-Low Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 4-Low Changes: Sprite Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 1-Urgent Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Changes: Sprite Good First Issue Feature Request ignore-stale

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
size/XS Priority: 3-Medium Good First Issue ignore-stale

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 4-Low Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 4-Low Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 4-Low Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 4-Low Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
size/XS Priority: 3-Medium Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Skia Guidebook 10 months ago
Priority: 2-High Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 4-Low Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 4-Low Good First Issue Feature Request

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 3-Medium Good First Issue ignore-stale Map Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 2-High Changes: Sprite Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 5-Whenever Good First Issue Map Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 4-Low Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14

AI Summary: Mimes are reportedly not receiving their starting survival box, a bug that has persisted for several months. While some mimes appear to get theirs, the issue seems to specifically affect certain players, potentially felinid mimes, and is not related to loadout settings.

Complexity: 2/5
Priority: 4-Low Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 2-High S: Untriaged Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Changes: C# Priority: 5-Whenever Good First Issue ignore-stale

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
OOC for Patreons needed about 1 year ago
Changes: C# Priority: 2-High Good First Issue Feature Request

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Cant eat Rat Servant about 1 year ago
Changes: C# Priority: 4-Low Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
size/XS Priority: 4-Low Good First Issue Map Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Priority: 4-Low Good First Issue Feature Request ignore-stale

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Changes: Sprite Priority: 3-Medium Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Cybernetic Eyes eadible about 1 year ago
Priority: 5-Whenever Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Changes: YML Priority: 5-Whenever Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Changes: Documentation size/XS Priority: 3-Medium Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Changes: YML Priority: 5-Whenever Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Changes: Localization Priority: 5-Whenever size/XS Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14
Changes: YML Priority: 4-Low Good First Issue

A fork of Space Station 14, embracing a mixture of classic SS13 chaos and experimentation only possible with the new engine

C#
#c-sharp#game#spacestation13#spacestation14#ss13#ss14