1 Open Issue Need Help Last updated: Feb 1, 2026

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Attack System 3 days ago

AI Summary: This issue describes the implementation of a core player attack system. It outlines the sequential steps involved: detecting player input, triggering an attack animation, activating a hitbox for collision detection, and applying damage to any hit targets. This is a fundamental game mechanic.

Complexity: 3/5
help wanted good first issue

Goobers, Dungeons and Brimstone

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