An Integrated Game Development Environment (IGDE) — eliminating multi-app workflow bloat by unifying engine runtime, asset design, code IDE, and profiling into one performant workspace.

2d-graphics cpp20 determinism directx ecs game-2d game-development game-engine game-engine-2d integrated-development-environment open-source opengl opengl-es sprite-editor time-manipulation vulkan
12 Open Issues Need Help Last updated: Aug 11, 2026

Open Issues Need Help

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enhancement good first issue Renderer

An Integrated Game Development Environment (IGDE) — eliminating multi-app workflow bloat by unifying engine runtime, asset design, code IDE, and profiling into one performant workspace.

C++
#2d-graphics#cpp20#determinism#directx#ecs#game-2d#game-development#game-engine#game-engine-2d#integrated-development-environment#open-source#opengl#opengl-es#sprite-editor#time-manipulation#vulkan
bug help wanted good first issue plugin MAC

An Integrated Game Development Environment (IGDE) — eliminating multi-app workflow bloat by unifying engine runtime, asset design, code IDE, and profiling into one performant workspace.

C++
#2d-graphics#cpp20#determinism#directx#ecs#game-2d#game-development#game-engine#game-engine-2d#integrated-development-environment#open-source#opengl#opengl-es#sprite-editor#time-manipulation#vulkan
bug help wanted good first issue Renderer Platform Window MAC

An Integrated Game Development Environment (IGDE) — eliminating multi-app workflow bloat by unifying engine runtime, asset design, code IDE, and profiling into one performant workspace.

C++
#2d-graphics#cpp20#determinism#directx#ecs#game-2d#game-development#game-engine#game-engine-2d#integrated-development-environment#open-source#opengl#opengl-es#sprite-editor#time-manipulation#vulkan
enhancement good first issue Renderer

An Integrated Game Development Environment (IGDE) — eliminating multi-app workflow bloat by unifying engine runtime, asset design, code IDE, and profiling into one performant workspace.

C++
#2d-graphics#cpp20#determinism#directx#ecs#game-2d#game-development#game-engine#game-engine-2d#integrated-development-environment#open-source#opengl#opengl-es#sprite-editor#time-manipulation#vulkan
enhancement good first issue Core Utils plugin

An Integrated Game Development Environment (IGDE) — eliminating multi-app workflow bloat by unifying engine runtime, asset design, code IDE, and profiling into one performant workspace.

C++
#2d-graphics#cpp20#determinism#directx#ecs#game-2d#game-development#game-engine#game-engine-2d#integrated-development-environment#open-source#opengl#opengl-es#sprite-editor#time-manipulation#vulkan
bug enhancement good first issue Editor Core application Window

An Integrated Game Development Environment (IGDE) — eliminating multi-app workflow bloat by unifying engine runtime, asset design, code IDE, and profiling into one performant workspace.

C++
#2d-graphics#cpp20#determinism#directx#ecs#game-2d#game-development#game-engine#game-engine-2d#integrated-development-environment#open-source#opengl#opengl-es#sprite-editor#time-manipulation#vulkan
bug good first issue Editor Core Renderer

An Integrated Game Development Environment (IGDE) — eliminating multi-app workflow bloat by unifying engine runtime, asset design, code IDE, and profiling into one performant workspace.

C++
#2d-graphics#cpp20#determinism#directx#ecs#game-2d#game-development#game-engine#game-engine-2d#integrated-development-environment#open-source#opengl#opengl-es#sprite-editor#time-manipulation#vulkan
enhancement good first issue Core Utils

An Integrated Game Development Environment (IGDE) — eliminating multi-app workflow bloat by unifying engine runtime, asset design, code IDE, and profiling into one performant workspace.

C++
#2d-graphics#cpp20#determinism#directx#ecs#game-2d#game-development#game-engine#game-engine-2d#integrated-development-environment#open-source#opengl#opengl-es#sprite-editor#time-manipulation#vulkan
enhancement good first issue Core Utils

An Integrated Game Development Environment (IGDE) — eliminating multi-app workflow bloat by unifying engine runtime, asset design, code IDE, and profiling into one performant workspace.

C++
#2d-graphics#cpp20#determinism#directx#ecs#game-2d#game-development#game-engine#game-engine-2d#integrated-development-environment#open-source#opengl#opengl-es#sprite-editor#time-manipulation#vulkan

An Integrated Game Development Environment (IGDE) — eliminating multi-app workflow bloat by unifying engine runtime, asset design, code IDE, and profiling into one performant workspace.

C++
#2d-graphics#cpp20#determinism#directx#ecs#game-2d#game-development#game-engine#game-engine-2d#integrated-development-environment#open-source#opengl#opengl-es#sprite-editor#time-manipulation#vulkan

An Integrated Game Development Environment (IGDE) — eliminating multi-app workflow bloat by unifying engine runtime, asset design, code IDE, and profiling into one performant workspace.

C++
#2d-graphics#cpp20#determinism#directx#ecs#game-2d#game-development#game-engine#game-engine-2d#integrated-development-environment#open-source#opengl#opengl-es#sprite-editor#time-manipulation#vulkan

An Integrated Game Development Environment (IGDE) — eliminating multi-app workflow bloat by unifying engine runtime, asset design, code IDE, and profiling into one performant workspace.

C++
#2d-graphics#cpp20#determinism#directx#ecs#game-2d#game-development#game-engine#game-engine-2d#integrated-development-environment#open-source#opengl#opengl-es#sprite-editor#time-manipulation#vulkan